After opening an existing project with lunacy, whenever i scroll a bit the whole project window gets stretched and again comes back to normal when i stop scrolling … Its impossible to work like this because a little scrolling makes the whole image look stretched.
I have tried uninstalling/installing lunacy, updating my windows 10 drivers but the issue persists and i am unable to work because of this weird behaviour.
I have pasted two links of “scroll” behaviour and “no scroll” behaviour.
Bug appeared since the day i i bought my new laptop with windows 10 home 64 bit preinstalled. This problem according to many forums is due to nvidia graphics card Maxq.
It seems when you install and enable rivatuner, the stretching no longer happens. Weird solution but works. Lunacy team must look into this problem asap.
Note: Before installing rivatuner, i have tried with updating all my drivers like graphics, audio , directx etc … Nothing worked. Rivatuner saved my life
I’ve noticed same problems with my new laptop with nvida GPU. In my case the canvas constantly stretch and get back to normal even when I move the mouse above UI.
Sometimes the menu labels and window control disappears when I move the cursor above them.
Could you please explain more about the Rivatuner? There are some specific settings or installing it is enough?
Just install rivatuner and keep it running in status tray on bottom right. Make sure its started during windows startup too (You can configure it within rivatuner itself).
Now i am looking for a solution to make it work without running rivatuner all the time
Holy s**t,
I really can’t believe that a sound related service could cause such graphic artifacts, but I tried it and it solved my problem with Lunacy. Just stop the service and restarted lunacy, and now the stretch issue is gone.
Thank you, you are the real MVP.
I’ve been running into the same issue and also have Nahimic installed. The older versions of Lunacy did not have this bug/conflict, but the last couple versions have.